Finally, I can share with you the long-awaited Circuit de la Sarthe, also known as Le Mans.

First, I would like to apologize for being quiet over the last month, but my life was chaotic. If you had any questions and are still waiting for an answer, please DM me again, and I will try to reply as soon as possible.

Features:

  • Laser scanned track surface

  • Decent Ai

  • Grass Fx

  • Rain Fx

  • 60 grid positions

  • Digital flag system

  • Future plans:

  • Bugatti Layout

  • Night lighting

  • Vegetation improvements

  • Crowd

  • Cameras

  • Ai improvements

  • Physics improvements

  • More track detail

  • Adding dynamic objects such as Blimps or Helis

  • Remake the wall collisions

  • and more

UPDATE 0.5:

  • First iteration of night lighting

  • Replaced digitalflag models

  • Replaced some cones to match the actual ones

  • New guardrail models with reflective objects

  • Added missing brake markers at Indianapolis and Arnage

  • Added reflective objects on the road at some places

  • Added missing Porsche bridges

  • Added more tents

  • Expanded the runoff area at Mulsanne

UPDATE 0.6:

  • Fixed curb at Tertre Rouge

  • Added more lights

  • Added groove

  • Adjusted tree texture

  • Fixed some spots where you could fall off (there are still some)

  • Huge ai rework

  • Replay cameras

  • Added flags onto the top of the paddock

  • Adjusted light pollution at night

  • Adjusted Sun pitch angle

Please keep in mind that this is still a work in progress and nothing is considered final.


Mod Requirements

This track requires Custom Shader Patch (CSP) 0.24 public or newer. You can get latest CSP 0.28 preview 1 HERE!

Track: Circuit des 24 Heures du Mans

File Size: 512 MB

AC: fn_lemans

Uploaded: Apr 26, 2025

France

Collection: Fenryr

Version:

0.6

ZgotmplZ
Circuit des 24 Heures du Mans

Grades:

FIA Grade 2

Length:

13.6 KM

Open:

1923

Layouts:

1

Pitboxes:

60

Creator:

Fenryr

Width:

7-10 m


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